﻿using Game;

namespace Mekiasm
{
    public class MekClothingBlock : MekBlock
    {
        public const int Index = 1015;
        public override void Initialize()
        {
            base.Initialize();
            AddItem(new FlyBackPack());
            AddItem(new ElectricFoot());
            AddItem(new Submersible());

        }
    }
}
